Minecraft Incognito Client
Make Hacked Clients Illegal – Skyblock.net
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Crawling
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Apr 10, 2015
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341
So, I have recently learned that having a hacked client is allowed here. Many people I know would take one look at that and automatically disagree. There isn’t a single way you can back up hacking ever being acceptable. I am proposing we make them illegal, and here’s why.
Let’s start with looking at what a hack is, exactly.
Computers:
to devise or modify (a computer program), usually skillfully.
to circumvent security and break into (another’s server, website, orthe like) with malicious intent.
In the computer security context, a hacker is someone who seeks and exploits weaknesses in a computer system or computer network. Hackers may be motivated by a multitude of reasons, such as profit, protest, challenge.
( Cited from Hacker (computer security) – Wikipedia, the free encyclopedia)
Hacking in itself is illegal, and that’s obvious. I am not saying at all that letting users have hacked clients here will get the server in trouble. I am only trying to prove that allowing hacks is unfair. Opposing arguments have included that kits, ranks, etc. are also unfair, and that is not true.
To clear up some confusion, let me differentiate between a hacked client and a mod. A mod is perfectly legal. You must have the 1st party program ( MineCraft) to use it.
A hacked client is a pirated version of MineCraft, which is illegal. By duplicating copyrighted material, you are taking profits away from the owner.
Enough talking about what hacking actually is. Here are the hacks that are allowed here. I will list my reasoning against it right next to it. If there isn’t a reason, it’s because it’s not related to the servers activities.
( Quoted from Krissy’s post; Acceptable Hacks/Cheats | Skyblock Forums)
Acceptable everywhere
-Sprint – Useless, but that doesn’t mean it’s harmless.
-NoRender – Also useless. ^
-Day – Essentially nightvision, useless. ^
-Waypoints – There are many mods which act the same.
-AutoWalk – Useless.
-Derp – Useless
-Sneak (No packet mode) – Useless.
-X-Ray – Useless.
-NoSwing – Even more useless.
-AutoFish – No one fishes.
Acceptable everywhere except in PVP and Spleef
-Step
-Aimbot – Can be used to AFK at mob spawn-traps.
-NoFall – Why would you even need this here?
-ESP
-FullBright – Nightvision essentially. No reason.
-Wallhack – Can be used on other players islands for bad purposes.
-Radar
-Tracers
Only acceptable on your own island
-ChestFinder
-AutoMine – Same deal with Aimbot.
-Nuker – Can cause horrible destruction anywhere.
-AutoTool
-Rapid Fire
-FastBreak/FastPlace
-Build
-Kill aura – Same as Aimbot and AutoMine.
My main arguments with this is that you can easily find a mod which is safe to replace a dangerous hack, which usually contains some form of malware. I am not saying all of them do, but regardless, they still should not be used.
Secondly, I wan’t to say that having hacks installed ( that give unfair advantages, and in case you didn’t know, 99% of them do) means you will probably be using all of them, regardless of the rules. People download hacks to gain advantages. Can everyone download hacks? Sure, but that means everyone will be contributing to a radical cause.
I am not saying that by using or promoting hacking tools that you are wrong. I am just trying to point out that allowing these types of risky behaviors opens up a whole world of confusion.
If you disagree with me, back yourself up with reasoning. You cannot expect to be taken seriously with a one sentence answer, regardless of your status. I am ready to back myself up.
Let the hate comments begin.
I’m going to give 100% support here, I agree that all hacked clients should be banned, because at some point, it can get colossal and can be abused to the brink at some point.
your main points are (from what i see)
-its unfair to users without,
-its violating tos by being a 3rd party client, duplicating copyrighted software, aka pirating
-and (will add 2-in-1 here) people using them for nefarious reasons, and some being useless.
-(edited in) that some can be added using mods instead
thats what i see, in simple terms
anything else i might be missing? ill edit them in i guess.
just posting to figure out all points being made lol
Not reasoning, not hating, but questioning, what harm can hack clients do if there is island protection now? And, Moderators can deal with it if something happens, which never really happened before. I see many people use one of the old version, name’s Nodus, you’ve might had heard it before. Through hack cilents are indeed allowed, not that many people use them, and the people who do use them for their island, and etc. Unless something comes up to hack cilents taking items from locked chests, etc, I really don’t know the problem here. Again, a question, no hate on anyone, correct me if I’m wrong.
support, i think? i suggest putting in a tl;dr thingy at the bottom which simplifies your point, but yeah
You can’t exactly trust someone with the ability to hack to only use a specific one for a certain purpose. If the client they are using contains different options, they are bound to try them out. Almost all of the time they give advantages, so why would anyone wan’t to give that privilege up?
And yes, moderators can deal with issues if they arise. But how often do they do? Most all of the time, hacks go unnoticed unless they are used openly. That’s when it gets out of hand, and banning has to be done. Why not use a simple mod which does not require an illegal version of the product that has the same features?
That does make sense, I see where you’re coming from. But unless you’re a experienced coder, and etc, you’ll just be a noob at the hack cilent. Which most are. Through, disabling/banning hack cilents will be an good idea, again through, you’ll have to look for the mods.
No support.
Last edited: Apr 26, 2015
Thank you for the support, and everyone else also:3
I didn’t think this was actually going to go well, but it appears it is.
But I just want to mention that hacked clients require basically no experience in coding or scripts, since they all have toggles instead of manual inputs. Just sayin’ mate.
Oh. Oops. I thought.. never mind.
AmazingGraceGirl
Senior Member
Dec 3, 2013
2, 818
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Grace#3530
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I love my hack clients:-:. Most of them are useless on Skyblock besides fast place and nuker. Nuker is helpful for quickly removing your island, quick place is so easy for expanding. The rules for hack clients and which ones are legal and illegal are fine in my opinion, I rarely see people abusing the legal ones for them to be outlawed.
No support-
I’m not accusing anyone, but you do realize that by using a hacked client you are indirectly stealing someone’s work? You’re now a thief, just like me, except I stole Carlmancer’s heart and you stole a product. All hacks are illegal, by the way, just not necessarily on this server.
Stole a product that we did pay to use.
now, some probably didnt pay, thats prosecutable.
That’s a whole different story. If you’ve already bought MineCraft, getting a hacked client knowingly is still an offense. It is a duplicate of the product which has altered code, and that’s not allowed. It is Mojangs property and they distribute it as a service, and you aren’t supposed to tamper with it.
That Is false. I don’t use a hacked account (I bought all my accounts legally) I used hacks which shouldn’t even be called hacks because you aren’t directly trying to bypass a program. Instead they should be called modifications since they allow you to modify gameplay, like extra speed or auto eat. I am aware on most servers they are prohibited to prevent cheats from having a unfair upper hand. I don’t see how the legal hacks can provide an upper hand on skyblock, besides making it easier to get pork to eat and getting bones. Okay okay edit by me, I got confused I though by hacked clients you meant nodus xD not cracked accounts. But still I belive mods should be allowed, but I support making hacked or cracked accounts illegal to use on our servers.
Mods alter the product, your essentially adding to and altering minecraft by putting files containing codes into minecraft, made by another party.
a client is essentially a ton of mods and a gui to configure them.
all youd be taking away is the ability to access them easily. Make mods illegal, now we cant access them at all.
Also, what grace said
Hannah
Boss Member
Apr 10, 2013
10, 902
larrythebird101
I feel like this would cause a lot of un-needed bans. It doesn’t hurt to use nuker or fast build while building your island.
341. _.
“Hacks shouldn’t even be called hacks because you aren’t directly trying to bypass a program. Instead they should be called modifications since they allow you to modify gameplay, like extra speed or auto eat”
That’s bypassing right there.. You aren’t supposed to be able to eat automatically, that’s the point. You are bypassing a feature which prevents it. Hacks may be convenient, but that does not make them ‘re getting off topic. The difference is that mods are legal. Hacks are a pirated version of the actual product, while also being modified to let users bypass the normal restrictions in which regular users cannot, thus giving them an unfair advantage.
To cover your comment, “All you’d be taking away is the ability to access them easily. Make mods illegal, now we cant access them at all. ” Just because it may seem easier doesn’t mean it’s always, but the thing is, the same features that many hacked clients have are also obtainable on mods, which are allowed here. I’m only pushing that hacked clients be prohibited because of the wide variety of things they can do if someone has bad intentions. Better safe than sorry.
ImTopmass
Dec 5, 2014
107
I support. Add this rule like Cypriot did to Mineverse.
its on topic, one of your points was the mods inside the clients-being used for nefarious reasons ex-griefing or looting, or being useless.
seeing as i can download some of the mods in that description, that means mods should follow suit and also be banned.
anyways
some clients will give you some of the mods, and a gui to access them easily, a client like this has no harmful potential outside the realms of a few mods. (which island protection)
BUT, when you talk about a client like… weepcraft, which has potential to what… steal accounts and a bunch of other stuff? (correct me, i havent used it in months to know its potential, did remember something vagually about an account cracker on it) now that is a client that i can agree on, shouldnt be used here.
its 50/50.
so if you want to get rid of HARMFUL clients that can… steal accounts, use spambots, or anything i didnt list that is truely harmful, i can agree.
but if you want to get rid of a client that just gives you mods and gui to use the mods without problems? i cant get behind that, i dont care if they violate mojang or whatever, they make the mods easy to manage and use.
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Is “Wurst” legal? – Discussion – Minecraft: Java Edition
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#1
Jul 7, 2016
Dumbbird
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Crowing_Rooster
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HI there!
I was playing Minecraft on my friends computer and noticed this thing called “Wurst”.
I looked it up and I saw YouTube videos saying it was a hack.
#3
Jul 14, 2016
DInoKewlio
Stuck at Home
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11/7/2015
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Not Eientei
DinosaurIsKewl
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No
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Please, don’t use it on will think you are a hacker and ban you(AKA ur friend) the launcher, choose a regular Minecraft version.
#4
Depends what you mean by legal, if you mean legal like fair/allowed, (sports meaning) no, but if you mean abiding by law, yes.
Subscribe to me here
#5
Nathan047
Stone Miner
Rural NY
6/4/2015
88
WNY
It is, in theory, legal to use a hack, however, if you read Mojang’s EULA (End User Licensing Agreement) you find:
[When you purchase a minecraft account] You have been granted a license to the Game so you can play and use it, yourself, on your devices. The license and permission we give you to use and play our Game can be revoked if you break any of the terms of this EULA.
And then you see:
When you combine your Mod with the Minecraft software, we will call that combination a “Modded Version” of the Game. We have the final say on what constitutes a Mod and what doesn’t. You may not distribute any Modded Versions of our Game or software, and we’d appreciate it if you didn’t use Mods for griefing. Basically, Mods are okay to distribute; hacked versions or Modded Versions of the Game client or server software are not okay to distribute
A “Hack” is just a mod (mods are permitted, unless used in a way to grief or cheat), and Mojang reserves the right to delete your account (but I’m not sure if they’ve ever done that to anybody before). It is also saying you can distribute “Mods” but not modded versions of minecraft containing Mojang’s code, making a lot of hacked client illegal because they distribute parts of minecraft instead of just a mod.
Basically, using a fly mod (or the like) on single player or a server that allows it it considered legit by Mojang, but on a server that bans it is worthy of getting your account revoked.
You can see Minecraft’s full EULA Here.
Playing Minecraft since 2013.
The difference between stupidity and genius is that genius has its limits -Albert Einstein
#6
Fyqcraft
Diamond Miner
2/22/2015
846
O_O Didn’t know this, it auto scare a few hackers enough to stop on minigame servers (Hopefully, I doubt it though).
#7
Aug 6, 2016
BFeely
Tree Puncher
9/9/2014
33
The client is distributed as a pre-hacked version of the game program; I looked inside the and it contains copyrighted Mojang assets, so IMO it is illegal and pirated.
#8
mitgobla
The Meaning of Life, the Universe, and Everything.
Wales
10/24/2013
51
Wales, UK
No, I have used Wurst before to showcase it at my house with a few friends. You do not download the original client with modified jar files, instead you insert a new version into the%appdata% roaming files where the “. minecraft” directory is stored. It is not a modification of the client, it is a modification of a version file. Optifine uses the exact same method to install it to your client. To think of it, a “version profile” is just an add-on to the “client”. The client runs the version profile.
#9
If the above is true then Wurst would be legal, and you would comply with Mojang’s TOS unless you used it on a server that banned hacking (most do).
#10
Yes that’s exactly right what you just said.
#11
Aug 8, 2016
OP created this thread asking if wurst was legal. My first post stated it was legal only if it did not distribute copyrighted code, but since I did not know if it did or not I couldn’t say. I was just summarizing that it was legal since nobody has strait up said “it’s legal”.
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Is “Wurst” legal?
Are Hacked Clients Detectable? | 4thDimensionTraveler Wikia
The big question here is: Can a server auto-ban you at when you log in when you use any type of mod? The direct answer is: NO, but there are many exceptions. Read on, please.
1 They can detect versions and kick people that use the wrong version. Can’t they detect non-vanilla clients?
2 They disabled my radar in Rei’s minimap!!!
3 If they can force Spigot clients (e. g. Spoutcraft), they can force vanilla clients.
4 I turned on XRay and the ores are showing everywhere! Can they find out about client-side render mods?
5 They can detect Forge mods?
6 Fabric Mods
7 Special Exploits
8 Client-Side Anticheats
They can detect versions and kick people that use the wrong version. Can’t they detect non-vanilla clients? []
Truth is, they can’t. They can only tell if the client will be compatible with the server or not, because the “protocol version” is compared when joining a server. This means that all clients on 1. 8. x can join any server on 1. x. You can actually fake this if you want, but obviously it would result in some issues.
It is not possible in a vanilla client to “scan a user’s files”, but there has been an exploit in older versions of Minecraft, before 1. 9, to check if a certain file exists on a user’s computer ().
However, note that this exploit does not allow a server to read the contents of the file, nor does it ensure that the user is using cheats (it just means they have it installed).
They disabled my radar in Rei’s minimap!!! []
Rei’s minimap sends information about itself to the server. Then they provide the option for the server to disable it. A spigot plugin sends a MOTD to it, and the radar is off (it’s usually a string of color codes, so you may see blank lines when you join a server). This goes for some other mods too. However, its extremely easy for someone to “edit” the mod so this doesn’t happen. Some mod authors do not want their mods to be used as hacking, so they let the server disable it with plugins, even though it is bypassed easily.
If they can force Spigot clients (e. Spoutcraft), they can force vanilla clients. []
No. Spigot clients are special because they tell the server saying that they are Spigot. If a hacked client author does the same, they can do this too. Vanilla clients do not have the ability to send their mods to the server unless the mod specifically says so. So therefore, you cannot ban everyone with a non-vanilla client.
I turned on XRay and the ores are showing everywhere! Can they find out about client-side render mods? []
No. It is not possible for someone to detect client side mods when you aren’t being suspicious. But they can, however, show you false information about the world. Anti-XRay, for example, tells you that there are ores everywhere until the block is exposed to air. Anti-ESP hides entities you normally wouldn’t see. While these do seem to “detect” XRay/ESP, it only limits it. For a better “bypass” for xray, check if the ore is exposed to air before rendering it.
They can detect Forge mods? []
A lot of hacked clients nowadays are runnable as Forge mods. This is risky, as Forge sends a list of your mods to the server, along with the fact that you are using Forge. To bypass this, you may either spoof your mod name or find a hacked client that stops the list from being sent (e. LiquidBounce).
Fabric Mods[]
Currently, it is possible to detect if a user is using Fabric, but not what mods the user has installed. This has led to some occurrences where Fabric users would automatically be presumed to be hacking, but this is again bypassable.
Special Exploits[]
Sometimes, there may be a bug in a hacked client that allows it to be detected (). This is very rare and can be fixed easily, so you will not see this often.
Client-Side Anticheats[]
Client-side anticheats are the only way to block non-vanilla mods. However, it is such a pain that large servers would not use it. A user could also decompile the exe that checks your mods, which is why it is impractical to use for very big servers.
Frequently Asked Questions about minecraft incognito client
Are Minecraft hacked clients illegal?
A hacked client is a pirated version of MineCraft, which is illegal.Apr 26, 2015
Is Wurst client illegal?
If you’re interested in an awesome, white-listed, pure vanilla server, consider applying! The client is distributed as a pre-hacked version of the game program; I looked inside the . jar and it contains copyrighted Mojang assets, so IMO it is illegal and pirated.Jul 7, 2016
Can Minecraft detect hacked clients?
Truth is, they can’t. They can only tell if the client will be compatible with the server or not, because the “protocol version” is compared when joining a server. This means that all clients on 1.8.