• November 26, 2024

Runescape Server Locations

RuneScape World Locations | Best Alternatives for Australian ...

RuneScape World Locations | Best Alternatives for Australian …

Using Jagex’s news posts about server maintenance and some other sources, I have constructed a list of the locations of all the RS worlds! This may be a useful reference point in the future, in case you need to decide a homeworld for your clan or some other fascinating reason. Enjoy! To fellow Australians, due to the recent server problems on the Australian based servers (which I think are based in Sydney), I recommend using the Las Vegas servers (especially if you’re from the east-coast) because they almost always provide the best ping compared to the rest. Admittedly, their ping is not so great for us, however it’s better than being unable to log in for hours!
Server - OSRS Wiki

Server – OSRS Wiki

“World” redirects here. For the fictional world in which Old School RuneScape is set, see Gielinor; for the other worlds and planes of existence, see Realms.
A list of Old School RuneScape servers in the Main Menu.
A server, world or W is a computer which hosts RuneScape. Servers are maintained by Jagex and are distributed across the real world. Each world allows 2000 players to be connected at once.
Contents
1 List of worlds
2 Isolation of worlds
2. 1 World hopping
3 Interaction between worlds
4 Persistence of character state
5 Themed servers/worlds
5. 1 Skill total worlds
5. 2 Player killing
5. 2. 1 Rotation A
5. 2 Rotation B
5. 3 High-risk worlds
5. 3. 1 Warning
6 Changes
List of worlds[edit | edit source]
This is the list of worlds and their respective activities. There are currently 150 normal members worlds and 81 free-to-play worlds.
World
Location
(m)
Activity
301
United States (east)
Trade – Free
302
United Kingdom
Trade – Members
303
Germany
304
Trouble Brewing
305
Falador Party Room
306
United States (west)
Barbarian Assault
307
Wintertodt
308
Wilderness PK – Free
309
310
311
312
313
314
Brimhaven Agility Arena
315
Fishing Trawler
316
Wilderness PK -Free
317
318
Target World
319
320
Soul Wars
321
Sulliuscep cutting
322
Clan Wars – Free-for-all
323
Volcanic Mine
324
Group Iron
325
326
LMS Casual
327
Ourania Altar
328
329
330
House Party, Gilded Altar
331
332
333
334
Castle Wars 1
335
336
337
Nightmare of Ashihama
338
339
340
341
Tempoross
342
Role-playing
343
344
Pest Control
345
Deadman
346
Agility Training
347
348
349
2000 skill total
350
351
352
Blast Furnace
353
1250 skill total
354
Castle Wars 2
355
356
357
358
359
360
361
362
TzHaar Fight Pit
363
2200 skill total
364
365
High Risk World
366
1500 skill total
367
368
369
Wilderness PK – Members
370
371
372
750 skill total
373
1750 skill total
374
Theatre of Blood
375
Zalcano
376
377
Mort’ton temple, Rat Pits
378
379
380
381
500 skill total
382
383
Castle Wars – Free
384
386
387
Australia
388
389
390
391
392
PvP World
393
394
Clan Wars – Free
395
396
397
398
399
413
414
415
416
417
418
419
420
421
422
424
425
426
427
428
429
430
431
432
433
434
435
436
437
443
444
445
446
447
448
449
450
451
452
453
454
455
456
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
Burthorpe Games Room
492
493
Pyramid Plunder
494
495
496
497
498
499
500
501
505
506
507
508
509
510
511
512
513
Zeah Runecrafting
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
Group PvM
533
534
535
536
537
542
543
544
545
546
547
552
553
554
555
556
557
560
561
PvP World – Free
562
563
564
565
566
567
571
573
574
575
576
579
PvP World – High Risk
580
LMS Competitive
Isolation of worlds[edit | edit source]
For the most part, events that occur in one world will not affect any other RuneScape world. For example, buying an item in a shop will only decrease the inventory for the shop in that world. Shop inventory, character respawns, item respawns, and resource regeneration (e. g. ores, trees) are all managed individually for each server. Additionally, players (along with chat messages) contained in one world will not be visible to players in another world.
One exception to this rule is the timing of certain events. For example, when tackling organized crime, each world will consistently spawn and despawn the gang meetings at the same times and locations as the other worlds on that server.
World hopping[edit | edit source]
Because each world has its own shop inventory, players will often change worlds rapidly to buy from one store many different times. Also, players often switch worlds to find more favourable conditions (e. more populated) for minigames, player killing or trading. This is known as world hopping.
Interaction between worlds[edit | edit source]
The only possible ways of interaction between RuneScape worlds is private chat using the Friends List or through Clan Chat.
Persistence of character state[edit | edit source]
When a user logs off of a world, all settings particular to that character are saved to the player’s account profile in a global database. Therefore, when logging into a different world, the character’s skills, inventory, etc. will be restored to the same state, regardless of which server the character last logged onto.
Themed servers/worlds[edit | edit source]
In August 2007, Jagex added a new column to the world select screen highlighting those worlds with associated activities, especially those team-based events like Trouble Brewing, to make it easier to find people with similar ideas.
In the update of July 5 2018, Jagex removed the themes of several worlds where the theme was unused or no longer necessary. This was only a text change in the world selection screen, with no impact on the actual worlds.
Skill total worlds[edit | edit source]
Skill total worlds are worlds that are locked to accounts that do not meet the required Total level to enter. Free-to-play skill total worlds calculate total levels from free-to-play skills alone and do not acknowledge members skills, meaning players require a cumulative total of 500 or 750 in free-to-play skills (total level of 508 or 758 respectively if all member’s skills are 1) to enter those worlds.
Player killing[edit | edit source]
On these worlds, players may attack each other almost everywhere and are prevented from teleporting for a few seconds after using a special attack in PvP combat on PvP or Bounty Hunter worlds. This is done to prevent players from using their special attack on a player and immediately teleporting away without consequence. Players are also prevented from teleporting while their special attack bar is activated on these worlds.
Some PvP worlds are affected by the PvP world rotation, changing when they are available in one week intervals. This is to reduce the number of worlds to make each more active, while changing locations to provide fairer lag to players across the world.
Rotation A[edit | edit source]
This rotation is currently inactive.
Rotation B[edit | edit source]
This rotation is currently active and will change to A in 5 days.
High-risk worlds[edit | edit source]
High Risk worlds (currently worlds 365, 474, 533 and PVP world 579) are worlds where you will lose all your items on death. Going into these worlds can be a risky, but good way to make money if you have a high Combat level with good armour and weapons and are proficient in player-versus-player combat. It is strongly recommended that you only take items that you are willing to lose! Also, note that World 365, 474 and 533 are “safe” worlds unless you go into the Wilderness as they are not PvP worlds.
Upon killing any opponent, you will always get the items they were wearing and carrying, unless the item is (or was) untradeable, in which case will usually turn into a stack of gold coins according to its value.
Warning[edit | edit source]
The warning received when selecting a High Risk world from the login screen.
Confirmation when selecting a High Risk world using the in-game World Switcher.
A warning is shown on attempting to login to a high-risk server from the login screen. If using the World Switcher instead, a confirmation will appear. Upon logging into a PvP world, a chat message will appear saying This is a PvP World. Players may attack you once you leave this safe area.
Changes[edit | edit source]
Date
Changes
22 September 2021(update)
On high-risk PvP worlds, death no longer removes the Special Skull icon.
20 August 2015(update)
Added four skill total worlds that require a minimum of 1250+, 1500+, 1750+, or 2000+ total level in order to access.
v • d • eMechanicsEngine
Java
RuneScript
RuneTekProducts
Java Client
Mobile App
Steam ClientPerformance
Game square
Game tick
Run trick
Tick manipulation
Player identification numberGraphics
Interface
Graphical updates (Historical)Servers
Server
Ping
Lag
Server - The RuneScape Wiki

Server – The RuneScape Wiki

“World” redirects here. For the fictional world in which RuneScape is set, see Gielinor; for the other worlds and planes of existence, see Cosmology. For the music track named Worlds, see Worlds (music track).
The complete list of RuneScape English language servers
Servers (also sometimes referred to as a world) are dedicated game servers maintained either by Jagex themselves, or by contractors retained by Jagex. RuneScape servers can be found distributed across many countries and continents. A single server is capable of hosting many RuneScape worlds.
Contents
1 Types of servers
1. 1 Web server
1. 2 Download server
1. 3 Login server
1. 4 Game server
1. 5 Miscellaneous servers
2 List of world servers
3 Isolation of worlds
4 Ping
5 World switching
6 Persistence of character state
7 Themed worlds
7. 1 VIP
7. 2 Trade
7. 3 Role-playing
7. 4 Group questing
7. 5 Falador Party Room
7. 6 Skill total
7. 7 Citadel
8 Technical issues
8. 1 Recent events
9 Other languages
10 Update history
11 Trivia
12 References
Types of servers[edit | edit source]
Web server[edit | edit source]
The first type of server players will meet is a web server. Jagex web servers processes requests made to the main RuneScape website. It is unknown how many individual computers manage the website, and as to whether the Grand Exchange Database, RuneScape Forums and Hiscores are all hosted by the same server. It is probable that the Grand Exchange and Hiscores databases both interface this server.
Download server[edit | edit source]
After launching the RuneScape Game Client or NXT client the client must first perform a loading process connecting players to the RuneScape download server. In this process, the game client and Jagex cache files are downloaded and stored partially on the player’s hard drive and in memory.
Login server[edit | edit source]
Once a player’s game client has passed the loading process, they are connected to a login server. Because all servers are separate, a single login server is necessary in order to keep player data (player names, emails, passwords, inventory, etc) on every world.
Game server[edit | edit source]
Also known as a world server, once connected to a login server, players are automatically assigned a world, although players may select another server to connect to if they wish.
Each world allows 1500 players to be connected at once.
There are currently 135 worlds excluding instance Shard worlds and Beta worlds.
125 in English language
3 in German language
2 in French language
5 in Portuguese language
The default server players are assigned upon connecting to a login server is selected based on three factors: Server latency, language, and physical distance.
Miscellaneous servers[edit | edit source]
The Friends List and Ignore List are loaded after connecting to the Friends server.
Clan Chat operates via its own server.
The RuneScape Forums operates via dedicated web servers, accessible when game servers are down.
Instance shards are dedicated game servers which are used to host certain Distractions and Diversions and Minigames.
RuneScape Classic & Old School RuneScape are hosted on their own servers, which can be accessed even if the main game is down.
List of world servers[edit | edit source]
This is the list of servers as of 18 June 2021, including Jagex-defined world themes, P2P/F2P status and whether or not LootShare is enabled on that world.
File:RuneScape server location
It is recommended that players connect to the server closest to them, or that has a ping number of less than 100, as they will experience more reliable connections and less lag. However, this is not mandatory.
The German servers are located in the United Kingdom and in Germany.
The Brazilian servers are located in United States.
On 2 November 2011 four new Europe Free Servers were added and several worlds were removed or re-numbered.
Isolation of worlds[edit | edit source]
Each world server known by the short name world is intended to be isolated from the others. A player is permitted to be logged in to at most one world server at any given time.
For the most part, events that occur in one world will not affect any other RuneScape world. For example, character and item respawns and resource regeneration are all managed individually for each server. Additionally, player actions and public chat messages contained in one world will not be visible to players in another world.
There are exceptions to this isolation. The Grand Exchange trades with players across all worlds. Shop stock is unique to the player; if a player buys out the apples at an NPC shop, the same shop on other worlds will also be sold out for that player. Clan chats and friends chats are accessible from any world, and private chat messages can be sent to other worlds.
Ping[edit | edit source]
Ping is the time it takes for your computer to send an echo request to the server, and for the server to respond, usually measured in milliseconds. If the server has many players or is farther away, the Ping will be higher. If the server has fewer players or is closer, the Ping will be lower. The higher the Ping, the longer the server takes to respond.
As a general rule of thumb, a world with more than 200 is not recommended for dangerous situations, 100 and below is generally lag free, and anything below 50 will have no lag.
For example, a world with ping of 35 will probably have no lag compared with a world with ping of 192.
To find out the highest/lowest Ping, click the arrows in the Ping column to sort the Ping into ascending/descending order.
World switching[edit | edit source]
While players can log out of one world and log in to another at will for any reason, there is a specific practice of World switching commonly known as world hopping. It could be done by right-clicking the World Map icon, selecting “Open World Select” and then right-click a world and choose “Quick-hop”. If you have added players to your Friends List, right clicking “Join” on their names can be simpler and quicker at the expense of taking up space in said list.
Players change worlds rapidly in order to take advantage of situations that expire and recur on different worlds. These can include opportunities for player killing, seeking a more populated area to find more players for a minigame, trading, etc.
Prior to the move to infinitely stocked shops, player would often change worlds rapidly to buy from one store many different times. However, the shop improvement update gave most stores infinite stock, and later the personalised shop updates returned finite stocks, but made stocks for a particular player independent of world.
Players may switch to less populated worlds for fewer players, so they can have more monsters, and other resources for themselves.
To quickly switch without using the “join” option, three worlds may be favourited by clicking on the icon. These worlds then appear as icons next to the play button in every lobby tab but the options.
There were no limits on how frequently worlds can be hopped in quick succession, [1] however one can still be logged out after multiple hundreds of hops.
Persistence of character state[edit | edit source]
When a user logs off of a world, all settings particular to that character are saved to the player’s account profile in a global database. Therefore, when logging into a different world, the character’s skills, inventory, etc. will be restored to the same state, regardless of which server the character last logged onto. The only exception is that if a player goes from a members-only world into a free world, their statistics will be restored to the normal level.
Themed worlds[edit | edit source]
After the Themed world update on 13 August 2007, a new column on the world select screen was added by Jagex. This column highlights worlds that Jagex has suggested for certain activities, to make it easier to find other players who wish to do the same thing, such as play Trouble Brewing or Castle Wars.
The worlds are only recommendations; players may still use any world they want to perform most activities. There are some exceptions to this: LootShare and High Risk Wilderness are only available on the appropriate themed worlds. Oppositely, Jagex only allows players with the appropriate levels to log in to a Skill total world. Players who log into the Quick Chat world are restricted to communicating solely from the quick chat menu.
Players who are logged into a Beta world will have a flag displayed next to the world number they are logged into.
On 5 December 2012, Jagex moderator Mod Emilee posted a thread to forums, which contained possible world theme changes in future.
On 14 December 2012, many worlds had their locations and activities switched (according to feedback from the aforementioned forum thread), and some free-to-play worlds were converted to members worlds.
VIP[edit | edit source]
Worlds where only players who are in the Premier Club are allowed to enter. It is denoted by this flag: ()
Trade[edit | edit source]
Worlds where players gather in the Grand Exchange to trade a variety of items.
Role-playing[edit | edit source]
The official role-playing world for members is world 42, and the official world for free-to-play is world 41, though other unofficial worlds may be used. Jagex identifies these world for players who wish to act in character (rather than a modern, real life person controlling a game sprite) along with like-minded players, as if they were genuinely living in the semi-medieval world of Gielinor. Special conventions are used to indicate if a person is not speaking “in character”.
Group questing[edit | edit source]
This type of world is where players gather together and do quests. They are popular for players looking for a partner for Heroes’ Quest.
Falador Party Room[edit | edit source]
The official Falador Party Room world. This world is a theme for hosting or joining a Drop party.
Skill total[edit | edit source]
Only members with a certain total level (not including virtual levels) can log on to these servers. Besides the total level requirement, there are no further limitations. These worlds are sometimes called “anti-noob” worlds. Servers 86 and 114 were originally limited to players with a total level of at least 1000, but the March 2010 update increased the requirement to 1500. With a February 2013 update, worlds 30 and 48 required a minimum skill total of 2000 and 2400, respectively. World 48 was increased to 2600 on 10 April 2017.
Citadel[edit | edit source]
When a clan member opens a citadel by teleporting to it from the clan camp, Jagex creates it in a separate “instanced” server. The citadel will exist on this world for any clan member who enters, but will close when the last member leaves. It will be created again, on a world assigned by Jagex, whenever it is needed.
Technical issues[edit | edit source]
Sometimes a technical issue will occur which may cause every game world to crash and log out players in the middle of the game; it may or may not also affect the RuneScape Forums. Players may not be able to log back in if the login server is also affected. The problem is usually resolved in a short time. A server rollback may or may not occur which will reset players back to status before the crash occurred.
Occasionally only a single world will crash/experience a glitch and depending on the problem, the other worlds may be purposefully taken offline, or not.
Information about this will appear in the forums Technical Support section. Other fan sites may also have information if the forums are down. Take special note that servers marked with “OFFLINE” have been purposefully taken down by Jagex, whereas servers with 0 players have crashed.
Recent events[edit | edit source]
Server blackout of 10th August 2008
In mid-April 2008, Jagex moved all eight servers from Eastern Canada to the United States.
On 15 October 2008, World 150 was added as the sixth German world with the introduction of PvP worlds.
On 10 December 2008, World 150 moved from a German world to a French world.
On 9 November 2009, various “Skill” worlds were released: they required a Skill total exceeding or reaching 1000 for free players and 1500 for members.
On 3 March 2010, world 114 was changed from being a skill total 1000 world to a skill total 1500 world.
On or before 26 August 2010, Worlds 170 and 171 are either removed or no longer visible.
On 1 February 2011, all of the player-vs-player, bounty hunter and bounty hunter (+1) worlds were changed to normal worlds.
On 9 February 2011, worlds 21, 32, 40 and 85 were changed from free-to-play to members worlds.
On 25 February 2011 world 172 was added to RuneScape as a members world.
Other languages[edit | edit source]
RuneScape Germany
RuneScape France
RuneScape Brazilian
The complete list of RuneScape German servers
The complete list of RuneScape French servers
The complete list of RuneScape Brazilian Portuguese servers
The complete list of former RuneScape Spanish servers
Update history[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
hidden 18 June 2021:
Servers 239, 249, 250, 252, 255, 256, 257, and 259 have been added to the game world list.
patch 18 August 2020 (Update):
Changed wording and formatting of popup messages while attempting to enter a full world or leaving the queue to enter a full world.
patch 3 August 2020 (Update):
Made the world select interface full screen and removed a white-bar blocking the settings button on iOS.
hidden 3 August 2020 (Update):
Game servers have had their maximum player count reduced to 1500, from 2000.
patch 18 May 2020 (Update):
Improved server performance by changing how faction invasions work within the Heart of Gielinor.
patch 27 January 2020 (Update):
Expanded drop-down menus in the world-hop interface now hide correctly when settings are closed.
patch 11 March 2019 (Update):
Made a number of improvements to the World Select interface:
The refresh button on the world select screen has functionality again
Activity and location have been separated. All worlds will now display their location rather than using the RuneScape symbol if they have an activity.
Worlds without an activity will display a dash.
Increased the overall size of the interface.
Increase the height on the rows to be bigger on mobile.
Increase the majority of text size on mobile.
Increased the spacing between the settings for easier selection on mobile.
Widened the settings bar and panel.
Removed some PC terminology.
Toggle world-hop confirmation will be toggled ON by default on mobile.
The world-hop confirmation toggle is now independent to each platform, so toggling on/off on one doesn’t effect the other.
Extended the select region on the filters in the header bar across the text and to the toggle world-hop confirmation check box, so that they’re easier to select.
Added tooltips over players names in both the Friends Chat and Clan chat list which displays information about the world they’re on.
patch 25 February 2019 (Update):
Improved information when updating the servers to those in the lobby.
patch 28 January 2019 (Update):
Your current world will now be more visibly highlighted in the world select interface.
It is no longer possible attempt to quick world hop to worlds you do not meet the requirements to enter.
patch 19 November 2018 (Update):
Players are now able to enter the VIP worlds with Gold Premier Club 2019 active
patch 21 May 2018 (Update):
Aligned text on hop world settings interface.
ninja 7 August 2017 (Update):
World 77 is now the only members’ Dungeoneering world.
patch 15 May 2017 (Update):
German, French and Portuguese-language worlds will now have a 21:00 UTC (game time) Happy Hour slot.
ninja 15 May 2017 (Update):
A toggle has been added to the world hop interface to ignore confirmation when left-click world hopping.
ninja 8 May 2017 (Update):
Clicking on the current world in the world hop interface will no longer unnecessarily close the interface.
ninja 10 April 2017 (Update):
World 48 now requires 2, 600 total skill levels, up from 2, 400.
ninja 6 February 2017 (Update):
Favourite worlds are now saved at the top of your “Hop Worlds” interface in game.
patch 6 June 2016 (Update):
The correct world flags will now show on the in-game world hop interface.
patch 1 February 2016 (Update):
Players Invention levels are now taken into account when trying to enter a skill total world.
ninja 5 October 2015 (Update):
Quick-hopping to a Legacy or EoC only world while in the opposite mode now asks for confirmation before making the switch.
patch 1 September 2015 (Update):
Players completing Rune Mysteries on F2P servers will no longer see a message to log into members’ world.
patch 16 March 2015 (Update):
Opening and closing the Hop World interface no longer disables keybinds.
ninja 9 March 2015 (Update):
The World Select interface can now be assigned a keybind.
The World Select interface can now be reached by right clicking the world map icon.
The World Select interface will now automatically scroll to the world the player is logged into when opened.
ninja 9 February 2015 (Update):
The World Hop interface in-game now shows more information on activities.
ninja 11 August 2014 (Update):
There should now be fewer instances of being kicked to the login screen when attempting to switch worlds.
patch 14 January 2013 (Update):
Players trying to ‘Join’ a friend in Runescape Classic will no longer disconnect, but instead be told this isn’t possible.
patch 6 December 2011 (Update):
Player display names on Quick Chat worlds now appear in the correct position.
patch 24 November 2010 (Update):
The Australian flag on the world list now uses one less star.
update 15 October 2008 (Update):
World selection has now been moved entirely in game.
The in-game world switcher now shows lots of extra information, including suggested activities for various worlds.
When logging in, the game will automatically choose a suitable world.
Players can choose to play on a specific world by choosing it from the world switcher first and then pressing ‘Log in’.
The in-game world switcher now lets players select up to 2 worlds as favourites. Extra buttons for these worlds can be found directly on the title screen, and can be clicked to go straight to those worlds.
patch 2 September 2008 (Update):
Two worlds (60 and 61) have been designated as suggested ‘Great Orb Project’ worlds.
update 4 January 2002 (Update):
Two new servers have arrived.
They are now setup and running world 5 and 6.
This increases the total capacity to 7500 simultaneous players.
update 8 December 2001 (Update):
The player limit was reduced back to the original 5000.
This was due to server crashes despite upgrading kernel, drivers and network code.
update 24 May 2001 (Update):
The server status page now shows the top crafter, top magician, and top cleric.
update 14 November 2001 (Update):
All non-essential parts of the website have been removed.
This saves server resources.
Moderating message boards has become a huge amount of work for the team size.
Better security (one place where you need to enter your RuneScape password)
update 10 May 2001 (Update):
Windows client now lets you select which server to use.
Improved speed and reliability of the servers.
Fixed a bug where the server would sometimes send the wrong error message on login.
Trivia[edit | edit source]
RuneScape launched with two servers (likely a login server and a game server), but the second world wasn’t added until 9 May 2001.
Before the 22 new worlds update, World 156 had not existed. However, players were once able to access this world using easy-to-decipher URLs. It was said that the world was a test server for Jagex to test their updates in-game, but this has not been confirmed.
Jagex stated that servers for the Caribbean region would be added in 2011 or 2012. They were set to be world 171 for Members which would be located in the island of Trinidad, and World 170 for free-to-play, which would be located in the Dominican Republic.
World 200 to 275 are used for the combat beta update.
A delay of 30 seconds used to exist between logging out of one and logging into another world. It was removed in a hidden update on 3 February 2014.
World 13 is not shown in any server lists but does exist. It is used as a JMod-only world. Attempting to join it by hopping to a Jmod in a Friends Chat or Clan Chat will give the message: “This world is restricted to Jagex staff only. ” Jagex sometimes applies similar restrictions to regular worlds for maintenance purposes. [2]
Prior to its closing, players connected to a DarkScape server would have the DarkScape flag () displayed next to their name when viewed via the Friends List, Friends Chat, or Clan Chat.
References[edit | edit source]
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Frequently Asked Questions about runescape server locations

Where are Osrs servers located?

List of worldsWorldLocationActivity305United States (east)Falador Party Room306United States (west)Barbarian Assault307United States (west)Wintertodt308United KingdomWilderness PK – Free182 more rows

Does RuneScape have dedicated servers?

Miscellaneous servers The RuneScape Forums operates via dedicated web servers, accessible when game servers are down. Instance shards are dedicated game servers which are used to host certain Distractions and Diversions and Minigames.

How do I change servers on RuneScape?

Within the logout interface shows the world switcher button, where players can easily switch between worlds around Old School RuneScape. Players can also favourite up to two worlds at a time.

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